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NPC Generator

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Advanced [show]


Aramil Netyoive, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and very much looks the part of a Dyer. He keeps his brown hair in a flapper bob. His hazel eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich northern family. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and he is greedy

Ideals: Logical. Bonds: Job, Family, Rich, Nature. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Aramil Netyoive, Male Elf Wizard 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Persuasion +6, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 19000 cp. Obsidian (8 gp). Moonstone (80 gp). Golden yellow topaz (500 gp).


Social Check DCs


Anselm Pickering, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a grey tunic with tan highlights, and long blue pants that bunch up around his shoes. His right leg appears badly burned and disfigured. His hair is short and black. He has gleaming, smiling hazel eyes.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Military, Family, Religious. Occupation: Shipwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Pickering, Male Human Wizard 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Hobart Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He has black hair. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Passionate, Artistic. Flaws: Antagonistic. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Hobart Warmwater, Male Halfling Warlock 4
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Paela Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. With wild chestnut hair. Her eyes are gray.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Paela studied abroad. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She got away from her former life and has fallen to alcoholism.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Gifted. Flaws: Addict. Occupation: Cook

Voice: Scratchy, weak

Attributes [hide]

Paela Wiseacre, Female Halfling Cleric 8
Small (2'10") Halfling, True Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)10 (+0) 19 (+4)18 (+4)
Skills History +3, Perception +7
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156433200000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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