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NPC Generator

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Advanced [show]


Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears green painted combat armor at almost all times. He has styled his black crest well, parting it to the right. His red unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Azzakh will drive conversation. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Religious. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Azzakh Ophinshtalajiir, Male Dragonborn Bard 3
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Shivering Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a sickle on his belt, and carries sickles. He keeps his long orange fur kept up in a rat tail. His eyes are a pleasant green.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: Shivering was born in the south. At a young age he loved to build and create. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in sickle use. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Fighting, Joker, Professionalism, Persistence. Bonds: Enemies. Occupation: Weaver

Voice: Speaks with back of mouth

Attributes [hide]

Shivering Of Ale, Male Tabaxi Sorcerer 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1700 gp. Emerald (1500 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gardain Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. His hair, while still mostly golden, has prominent grey streaks. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: Gardain was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He has set out to sabotage the competition.

Motivation: Seeks redemption; and expand his business

Ideals: Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Gardain Gorunn, Male Dwarf Fighter 3
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 17 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Star rose quartz (70 gp). White pearl (80 gp).


Social Check DCs


Naal Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.

Personality: He hates Elves with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.

History: The child of eastern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Further expansion of business; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Criminal record, Job. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Naal Casilltenirra, Male Elf Aristocrat 7
Medium (4'9") Elf, True Neutral (CR 7)
Armor Class 8
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 6 (-2)8 (-1) 17 (+3)16 (+3)
Skills Acrobatics +1, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +6

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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