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NPC Generator

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Advanced [show]


Erevan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, tan cloak. His white hair is still thick. His blue eyes peer out from beneath his feathered tan hat.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Rich, Job. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Erevan Ilphelkiir, Male Elf Expert 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 8 (-1)17 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cloak Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She is portly but not overly obese. Her yellow fur is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She then took over the family business and is one of the better Dyer for hire.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new dyer responsibilities is difficult

Flaws: Insane, Shy, Antagonistic. Bonds: Slave, Job. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Cloak Buttons, Female Tabaxi Wizard 10
Medium (5'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Deception +7, Performance +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: Eye agate (9 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has dyed her greying red fur a little too much giving a sharp red color. Her eyes are likewise copper.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Dagger lived on a farm with her mother, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She loathes her own lifestyle; and marry her brother to traveling adventurers

Ideals: Justice, Opinionated. Flaws: Depressed. Bonds: Family, Nature. Occupation: Seamstress

Voice: Spanish accent

Attributes [hide]

Dagger Of Clay, Female Tabaxi Ranger 2
Medium (4'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp. Jet (150 gp). Aquamarine (500 gp).


Social Check DCs


Vani Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. A true patriot, Vani would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She is a Yochlol in disguise. Her father was a soldier and died while she was still young. Vani was left her father's suit of armor and trained in its use and care. She now owns her own business.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Insomniac. Bonds: Poor, Job, Military, Adventurer. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Vani Sunmeadow, Female Halfling Bard 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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