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NPC Generator

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Advanced [show]


Oolah Atherton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She has slicked back silver hair. Her face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food she seems plenty friendly. She also has developed a complete distrust of the Barrister profession.

History: She was born several months after her father was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She used her abilities to travel the world and help people.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist. Bonds: Rich, Job, Military. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Oolah Atherton, Female Half-Orc Expert 7
Medium (6'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Three Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. She has done her best to style her yellow fur to look like a famous performer. Her eyes are a pleasant green.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She comes from a rich western family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Three grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Three. Being a Ruler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Three Mirror, Female Tabaxi Aristocrat 8
Medium (5'6") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Traubon Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered blue stockings. He has styled his white hair well, parting it to the left. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He now spends his time doing works of charity.

Motivation: Retire the richest man in the north; and he has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Traubon Trollbleeder, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp. Golden yellow topaz (300 gp). Malachite (16 gp).


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is physically well-built. She has wavy blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is able to fit into much smaller and tighter spaces than normal.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She tends to her Servant job now, and dutifully fulfills any obligations she has.

Motivation: To be a Roofer again; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Insane. Bonds: Poor, Job. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Mardnab Scheppen, Female Gnome Ranger 12
Small (3'2") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)18 (+4) 18 (+4)15 (+2)
Skills Arcana +8, Medicine +8
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Draconic, Dwarven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601110

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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