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NPC Generator

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Advanced [show]


Dalgal Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Merchant. His golden hair is kept up in a ponytail inside a deerstalker hat. He has brown eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Dalgal studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to protect his home

Ideals: Gifted. Flaws: Cynical, Lazy. Bonds: Family, Guardian. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Dalgal Frostbeard, Male Dwarf Wizard 6
Medium (4'3") Dwarf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +4, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 600 gp.


Social Check DCs


Ida Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Healer does. She has a moderate pudge and is not very fit. She has done her best to style her blonde hair to look like a famous performer. Her amber eyes are passionate and lively.

Personality: She is irascible and easily irritated. The war was a terrible time for her, and Ida does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Ida lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and she'd like to take her coworkers down a peg

Flaws: Antagonistic, Depressed. Bonds: Job, Military, Family. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Ida Cholmondeley, Female Human Druid 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 13 (+1)4 (-3)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. 1 Buckler.


Social Check DCs


Sannl Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to cover her moderate length black hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Gardener. She turns her eye from what people do, preferring to live and let live. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the west, but her parents moved at a very young age to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To be a Engraver again; and sabotage a competitor

Flaws: Forgetful. Bonds: Job, Immigrant, Guardian. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Sannl Silverstone, Female Dwarf Paladin 6
Medium (4'0") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Deception +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright brown suits and hats. He has a long red beard with little hanging trinkets. This violet eyed westerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Shane was raised in a hard working conservative environment. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist. Flaws: Hedonist, Insane. Bonds: Job, Adventurer. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Shane Chatham, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)12 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp. Red spinel (160 gp). Tiger eye turquoise (6 gp). 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs

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