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NPC Generator

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Advanced [show]


Balimaar Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He sports a flattop hair cut. His fierce brown eyes like to dwell on things.

Personality: This man loves dancing and to teach people dancing more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Mentor, Adventurer. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Shirley, Male Human Bard 2
Medium (6'4") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)8 (-1)
Skills Medicine +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Purban Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He typically wears red cloth garments or leather armor. His hair is cut close to his head. His eyes are green.

Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Slave, Adventurer, Religious. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Purban Hilltopple, Male Halfling Cleric 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp.


Social Check DCs


Koeth Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered longsword and tarnished crossbow as well. His auburn hair is lengthy and is close to two feet long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Elf supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: Koeth was born in the north. At a young age he loved to build and create. A gifted student he started as a Locksmith, but he got bored and became a Carpenter. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Persistence. Flaws: Racist, Fearful. Bonds: Job. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Koeth Yaeldrin, Male Elf Barbarian 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 7 (-2)6 (-2)
Skills Animal Handling +0, Intimidation +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp.


Social Check DCs


Avice Kirby, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears just a grey suit. She wears her chestnut hair up in a very large beehive style do. She wears a mask on her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Miller like her father before her.

Motivation: She is unsatisfied with her job; and expand her business

Ideals: Athletic, Gifted. Bonds: Adventurer, Mentor, Job. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Avice Kirby, Female Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 8 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs

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