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NPC Generator

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Advanced [show]


Azza Art, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She is muscular with a powerful set of arms. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 16th year, her parents were killed by a brigands raid, leaving Azza alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: Many brigands want her driven away; and a deep hatred of brigands

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Azza Art, Female Tiefling Warlock 5
Medium (5'1") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)20 (+5)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1 Minor magic item.


Social Check DCs


Gillyd Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple tan line shooting up and back down. She is bristling with hidden weapons, mostly falchions and crossbows. Her chestnut hair is styled in orderly dreadlocks. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also has developed a complete distrust of the Butcher profession.

History: She was raised in a white middle class family as the only child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Mundane, PTSD. Bonds: Criminal record, Job. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Gillyd Orcfoe, Female Dwarf Warlock 3
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Edge Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length beige fur. Her face is covered beneath a completely black helmet.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has worked as a Blacksmith like her father before her.

Motivation: Wants to have a good time and be beloved; and her spouse's relatives view her with great suspicion

Ideals: Optimist. Bonds: Family, Poor, Job. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Edge Candle, Female Tabaxi Bard 9
Medium (5'7") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Vani Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a moderate pudge and is not very fit. She wears her golden hair up in a very large beehive style do. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Vani will drive conversation. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Vani hails from a village terrorized by brigands. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Several ex partners dislike her way of doing things and want revenge; and expand her business

Ideals: Extrovert. Bonds: Enemies, Job. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Vani Shadowquick, Female Halfling Aristocrat 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 800 gp. White opal (500 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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