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NPC Generator

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Advanced [show]


Krusk Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear white clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His white hair is heavily combed to the left. His blue eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Krusk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His arcane abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: He feels kind of lost in life; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Family, Slave, Mentor. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Krusk Chester, Male Half-Orc Warrior 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Ignan, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dabbledob Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light blue in addition to tight pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Dabbledob was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 3 years later his spouse died after the birth of his son. Heartbroken, Dabbledob never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Passionate, Justice, Entrepeneur. Bonds: Poor, In love, Enemies. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Dabbledob Garrick, Male Gnome Adept 14
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 71 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 18 (+4)8 (-1)
Skills Performance +4, Religion +7
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333210

Possessions: 2000 gp. Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (1300 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Dalgal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a pastel coat with grey slacks. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a clover on it. He has moderate length golden hair. His hazel unseeing eyes seem to look past you.

Personality: Dalgal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Dalgal studied abroad. After coming to the age of reason, Dalgal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Disease, Shy. Bonds: Slave. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Dalgal Silverstone, Male Dwarf Wizard 7
Medium (4'2") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avelina Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a violet coat over a black low-cut shirt, and a deerstalker hat upon her head. Her hair is white and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Avelina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Avelina. She got away from her former life and has fallen to alcoholism.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Justice. Flaws: Addict, Disease. Bonds: Criminal record. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Avelina Mori, Female Half-Elf Monk 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 9 (-1)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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