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NPC Generator

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Advanced [show]


Vilberg Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long chestnut hair kept up in a rat tail. His eyes are green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vilberg took refuge in the ruined castle and found the beat up flail and armor he uses now. He now owns his own business.

Motivation: He is greedy; and sabotage a competitor

Flaws: Selfish, Fearful. Bonds: Rich, Nature, Job. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Vilberg Tyndall, Male Half-Orc Adept 2
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 8
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 170 gp.


Social Check DCs


Salanop Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears her golden hair down. This violet eyed northerner is not easily forgotten.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Around other people she will do her best to conceal her emotions and appear jolly.

History: Salanop was raised in a hard working conservative environment. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Scribe job now, and dutifully fulfills any obligations she has.

Motivation: To protect her home; and sabotage a competitor

Flaws: Antagonistic, Shy, Fearful. Bonds: Job, Guardian. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Salanop Horcusporcus, Female Gnome Wizard 9
Small (3'6") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 47 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 700 gp.


Social Check DCs


Oloric Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Stableman business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, PTSD, Insane. Bonds: Job. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Oloric Goldfinder, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 sp.


Social Check DCs


Sun On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her orange fur in a pixie cut. Her amber unseeing eyes seem to look past you.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the north, but her parents moved at a very young age to the west. Like her father and her brother before her, after school she went straight into learning to become a Merchant. She has built up a small fortune and can afford her own way.

Motivation: She desires power and/or immortality; and she is unsatisfied with her job

Flaws: Disease, Fearful. Bonds: Job, Immigrant, Rich, Adventurer. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Sun On the Mountaintop, Female Tabaxi Cleric 9
Medium (5'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Ignan
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1900 gp. Blue quartz (4 gp). Red spinel (50 gp). Rock crystal (30 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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