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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mary Royal, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not trust anyone and sleeps with one eye open.

History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and to protect her home

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Rich, Job, Guardian. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Mary Royal, Female Human Commoner 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Armara Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. Her red hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has all her life been fascinated with music.

History: She got into the Ploughman business at a young age. A gifted student she started as a Animal Trainer, but she got bored and became a Ploughman. She has worked as a Ploughman like her father before her.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker, Artistic. Bonds: Job. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Armara Hope, Female Tiefling Warlock 3
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Tarak Benson, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a mason again

Ideals: Impeccable. Flaws: Racist, Insane, Disease. Bonds: Job, Slave. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tarak Benson, Male Half-Orc Commoner 15
Medium (6'6") Half-Orc, Chaotic Good (CR 15)
Armor Class 12
Hit Points 40 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +7, Survival +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +6

Possessions: 8000 gp. Black velvet mask with numerous citrines (120 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).


Social Check DCs


Brottor Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is well dressed, constantly wearing a brown suit, blue shirt, and yellow tie. His clothes are grease stained in places. His hair is auburn and curly. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Fletcher business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Brottor and his spouse have recently divorced.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Job. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Brottor Aranore, Male Dwarf Warlock 8
Medium (4'1") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)6 (-2)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1400 gp.


Social Check DCs

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