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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Paelias Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. His white hair and beard is wavy and long. His blue eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Detective job and began his own company from there.

Motivation: Wants to open a new tavern; and to be a engraver again

Bonds: Criminal record, Nature, Job. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Paelias Ariessus, Male Elf Expert 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)6 (-2) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Curran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. He wears a wide-brimmed hat to cover his moderate length chestnut hair. This green eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic man, Curran's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Curran was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Curran Underfoot, Male Halfling Expert 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)7 (-2) 9 (-1)9 (-1)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Bertram Lindsey, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear, and he perpetually has his greataxe ready. He has wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and to be a fisher again

Ideals: Fighting, Passionate. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Bertram Lindsey, Male Human Aristocrat 8
Medium (6'0") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 11
Languages Common, Giant, Auran, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).


Social Check DCs


Gardain Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and is renowned for his bright brown suits and hats. His left hand appears badly burned and disfigured. His blonde hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Gardain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gardain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Family. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Gardain Burrowfound, Male Dwarf Barbarian 4
Medium (4'5") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 51 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)8 (-1) 11 (+0)7 (-2)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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