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NPC Generator

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Advanced [show]


Olunt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple grey robe with pastel stripes complete with hood. His brown hair is smooth and relatively long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: The child of a Tailor, who enjoyed hunting, Olunt was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the east; and he wants to meet his childhood hero

Ideals: Gifted, Professionalism, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Olunt Lutgehr, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 220 gp. Tourmaline (80 gp). Golden pearl (80 gp). 1 Banded mail.


Social Check DCs


Tordek Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large brown jacket. His red hair is well kept and his bushy mustache is tapered upwards at the ends. This hazel eyed southerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Tordek grew up listening to his father's many stories. Tordek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk.

Flaws: Depressed, Addict, Shy. Bonds: Adventurer. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Tordek Thrahak, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 83 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Deception +5, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 3d10-3, Ranged +2 / 3d10-2, Grapple -2

Possessions: 2000 gp. Chalcedony (80 gp). Deep blue spinel (900 gp). Jade (160 gp). Deep blue spinel (900 gp). Amethyst (160 gp). Fire opal (1400 gp). Star rose quartz (80 gp). Black star sapphire (1400 gp). Sardonyx (80 gp).


Social Check DCs


Az-Adar Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'8". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a sickle. He sports a flattop hair cut. He has a dull look in his amber eyes.

Personality: Az-Adar is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Az-Adar studied abroad. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he loathes his own lifestyle

Ideals: Gifted, Persistence. Flaws: Depressed, Fearful. Bonds: Immigrant. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Az-Adar Gentry, Male Half-Orc Expert 3
Medium (6'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)6 (-2) 12 (+1)16 (+3)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 3 Smokesticks. 1 Thunderstones. 3 Smokesticks.


Social Check DCs


Shifting Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'8", this man is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His yellow fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shifting grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shifting. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to raise his children well; and seeks redemption

Flaws: Antagonistic. Bonds: Criminal record, Has a crush, Family. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Shifting Of Spirit, Male Tabaxi Ranger 11
Medium (5'8") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 50 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Persuasion +5, Religion +7
Senses Passive Perception 8
Languages Common, Terran, Goblin, Ignan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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