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NPC Generator

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Advanced [show]


Mreksh Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports green clothing, slightly heavier than average wear. He has brass crest. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand his business

Flaws: Shy. Bonds: Immigrant, Slave, Nature, Job. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Mreksh Raghthroknaar, Male Dragonborn Barbarian 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Fargrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this southern man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His white hair is cut short. He has several tiny emerald earrings on each ear.

Personality: Fargrim wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Assassin business at a young age. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Disciplined. Bonds: Rich, Job, Adventurer. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Fargrim Foamtankard, Male Dwarf Wizard 11
Medium (4'5") Dwarf, True Neutral (CR 11)
Armor Class 11
Hit Points 74 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)6 (-2) 9 (-1)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp. Tiger eye turquoise (5 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs


Duergath Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His eyes are a pleasant gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Duergath was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and he wants nothing more than to rejoin the army

Ideals: Justice, Philantrophist. Bonds: Military, Has a crush. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Duergath Daerdahk, Male Dwarf Fighter 12
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 55 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (300 gp). Finely wrought small gold bracelet (80 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (90 gp).


Social Check DCs


Mialee Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her axe. Her moppish auburn hair is in a traditional bowl cut. She is baby faced.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Criminal record. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Mialee Firahel, Female Half-Elf Sorcerer 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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