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NPC Generator

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Advanced [show]


Heather Enfield, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple burlap shirt and baggy pants. She conceals her mace with her veritable burlap sack of a shirt. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heather was born the youngest of three triplets. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their daughter. She worked as a Slave Trader, and she later adopted a second daughter.

Motivation: Doesn't want to be a Slave Trader and was forced into it by her family; and to reunite with her absent father

Ideals: Joker. Flaws: Depressed. Bonds: Immigrant, Family, Rich. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Heather Enfield, Female Human Druid 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3 Acid flasks.


Social Check DCs


Blossom Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who is wearing the road beaten gear of a warrior, she is not a threatening figure. Her hair is long and red with streaks of white, and is pulled back with small white clips. Her gray eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic woman, Blossom's first love is herself. Her second love is also herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she wants to meet her childhood hero

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Nature, Rich, Adventurer. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Blossom Swiftwhistle, Female Halfling Druid 12
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 9 (-1)17 (+3)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp.


Social Check DCs


Arannis Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is thinning but still full. His eyes are likewise hazel.

Personality: Aggressive, abrasive, and angry, Arannis embodies much of what other species detest in the Half-Elves. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Arannis lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Religious. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Arannis Thorton, Male Half-Elf Paladin 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +2, History +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Millicent Ansley, Female Human [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her longbow always slung over her shoulder. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her hair, while still mostly black, has prominent grey streaks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a small toy that she constantly fidgets with.

History: She got into the Locksmith business at a young age. Her martial abilities were realized during a raid on her village. Being a Locksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants revenge against gnolls; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Flaws: Addict. Bonds: Criminal record, Job, Enemies. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Millicent Ansley, Female Human Commoner 2
Medium (4'11") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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