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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her golden hair is still thick. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy, self-centered, vain, and jealous.

History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Addict, Shy, Selfish. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Morana Dankil, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 200 sp.


Social Check DCs


Amûg Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'3" western man, he dresses in black turtlenecks beneath a tan coat with blue slacks. He has a long black beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Amûg's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: Born to a pair of adventurers, Amûg grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Marry his sister to traveling adventurers; and money/treasure

Ideals: Impeccable, Logical. Bonds: Adventurer, Rich, Family. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Amûg Yardley, Male Half-Orc Warlock 5
Medium (5'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)7 (-2) 12 (+1)9 (-1)
Skills Acrobatics +6, Deception +2
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs


Right-Handed On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has done her best to style her beige fur to look like a famous performer. Her green eyes dart from person to person to random spaces in the air.

Personality: She dislikes all the random violence that takes place in the west. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.

Motivation: Wants to work out more often; and marry her brother to traveling adventurers

Ideals: Pacifist, Athletic. Flaws: Addict. Bonds: Family, Rich. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Right-Handed On the Water, Female Tabaxi Warrior 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 15 (+2)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. 1 Masterwork Common Melee.


Social Check DCs


Senteq Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is slicked back into a classic pompadour. His violet eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: Born in the east to a Cook, Senteq learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and sabotage a competitor

Ideals: Optimist, Gifted. Bonds: Job, Immigrant, Enemies. Occupation: Cook

Voice: Speaks with back of mouth

Attributes [hide]

Senteq Turen, Male Gnome Paladin 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 9 (-1)17 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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