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NPC Generator

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Advanced [show]


Ruloth Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with black lining and desert motifs. Her crest is red and curly. Her red eyes dart from person to person.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ruloth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ruloth. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her religion dominates her actions

Ideals: Opinionated. Flaws: Insane. Bonds: Criminal record, Religious, Enemies. Occupation: Mayor

Voice: American accent

Attributes [hide]

Ruloth Vangdondalor, Female Dragonborn Druid 2
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 280 gp.


Social Check DCs


Bernard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a grey cloak and cross-gartered black stockings. His brown hair is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: Born in the north to a Barber, Bernard learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Barber. He has drifted from career to career and currently works as a Barber.

Motivation: Expand his business.

Ideals: Pacifist, Logical. Flaws: Insane, Terse. Bonds: Job. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Bernard Eastaughffe, Male Human Paladin 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)6 (-2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 pp.


Social Check DCs


Zook Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright blue suits and hats. He wears his hair in dreadlocks. His violet eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of southern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Zook was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Impulsive, Insomniac. Bonds: Immigrant, Military. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Zook Maekkelferce, Male Gnome Monk 14
Small (3'8") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 77 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Deception +8, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Aquamarine (1600 gp). Rock crystal (20 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). Onyx (20 gp). Pink pearl (90 gp). Red garnet (90 gp). Coral (90 gp). Smoky quartz (20 gp). Onyx (20 gp). Red garnet (90 gp). Banded agate (4 gp). Moss agate (4 gp).


Social Check DCs


Simon Alston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey armored body suit, with a simple white line shooting up and back down. His white hair is braided into rings. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Disease, Racist. Bonds: Job. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Simon Alston, Male Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs

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