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NPC Generator

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Advanced [show]


Krimmon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His auburn hair is heavily combed to the left. He has several tiny topaz earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: He has money and likes to spend it; and he's looking for his big break

Ideals: Joker, Justice. Bonds: Rich, Enemies, Adventurer. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Krimmon Nimblefingers, Male Halfling Aristocrat 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, History +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2

Possessions: 280 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Medrash Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in green turtlenecks beneath a red coat with black slacks. His crest, while still mostly blue, has prominent grey streaks. His fierce red eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the north to a Unemployed, Medrash learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Philantrophist. Flaws: Sensitive, Impulsive. Bonds: Job, In love. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Medrash Wivvyrholdalphiax, Male Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Symma Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, blue, dusty cloak. Her hair is greying and her face has many wrinkles. Her brown eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of a Server, who enjoyed hunting, Symma was taken on many hunting expeditions. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Disease. Bonds: Slave, Nature, Rich. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Symma Pilwicken, Female Gnome Adept 8
Small (3'0") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1300 gp. Silver comb with moonstones (300 gp). A small bag of saffron. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oblar Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal singing training, and achieved minor success. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Fearful. Bonds: Immigrant, Nature, Rich. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Oblar Thorngage, Male Halfling Rogue 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp. Alexandrite (1000 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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