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NPC Generator

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Advanced [show]


Jocelyn Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy brown beard and wild brown hair. He is baby faced.

Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: Jocelyn was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Depressed, Impulsive. Bonds: Family, Religious. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Jocelyn Aloro, Male Half-Elf Cleric 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Peridot (20 gp). Violet garnet (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a pastel coat over a grey low-cut shirt, and a Stetson hat upon her head. She has dyed her greying brown fur a little too much giving a sharp brown color. Her amber eyes dart from person to person.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Assassin, her father struggled to pay the bills. When Emerald reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Optimist, Justice. Bonds: Criminal record, Poor, Military. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Emerald In the Wind, Female Tabaxi Fighter 2
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 17 (+3)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common, Terran, Orc, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 390 gp.


Social Check DCs


Trey Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Jeweler. His chestnut hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Some 7 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His spouse's relatives view him with great suspicion; and half-elven compassion

Ideals: Extrovert. Flaws: Racist. Bonds: Family, Nature, In love. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Eastoft, Male Human Barbarian 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 9 (-1)10 (+0)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorilla Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is golden and very short. Her face is covered beneath a completely black helmet.

Personality: Lorilla is depressed about a lot of things. She tends to be a nihilist. Energy wise she seems alert and responsive.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Lorilla has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by illithids. Lorilla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She loathes her own lifestyle; and revenge

Ideals: Professionalism. Flaws: Depressed, Disease. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Lorilla Murnig, Female Gnome Rogue 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 12 (+1)18 (+4)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 190 gp.


Social Check DCs

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