Fonkin Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His hair is short and chestnut. His eyes, though not visible through his cowl, are green.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.
Motivation: An old rival family wants him found; and regain custody of his daughter
Flaws: Selfish, Insomniac. Bonds: Adventurer, Slave, Family. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Half-Plate.
Dadalan Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He has moderate length rusty crest. His red eyes dart from person to person.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Junk Dealer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Secretive. Bonds: Religious, Poor. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 14)
Armor Class 10
Hit Points 86 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 2000 gp. Tourmaline (60 gp). Hematite (13 gp). White opal (1300 gp). Rose (40 gp). Deep blue spinel (1200 gp). Iolite (40 gp). Lapis lazuli (13 gp). Rhodochrosite (13 gp). Alexandrite (1200 gp). Lapis lazuli (13 gp). Brown-green garnet (60 gp). Violet garnet (1200 gp). Eye agate (13 gp). Iolite (40 gp). Iolite (40 gp). 1 Medium magic item.
Ilde Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her whole body is exceptionally muscular. Her moppish auburn hair is in a traditional bowl cut. She has hazel eyes.
Personality: She acts crazy and hedonistic. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Herbalist father left her crippled. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south; and to share knowledge with the world
Ideals: Entrepeneur, Philantrophist. Flaws: Hedonist, Disease. Bonds: Immigrant. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1500 gp. Solid gold idol (700 gp).
Roge Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white coat over a pastel low-cut shirt, and a small hat upon his head. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His auburn hair is knotted and matted. His eyes are brown and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Passionate, Justice. Bonds: Rich, Immigrant, Criminal record. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic, Draconic, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Melee.
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