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Advanced [show]


Eran Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Miner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted druidic powers by her dying sister.

Motivation: She has a crush on the local Miner; and find a way to reverse the transformation of her sister

Ideals: Disciplined, Gifted. Bonds: Adventurer, Family, Has a crush. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eran Copperkettle, Female Halfling Wizard 13
Small (3'2") Halfling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 41 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)18 (+4) 11 (+0)8 (-1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Goblin, Druidic, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444443210

Possessions: 3000 gp. Violet garnet (900 gp). Star rose quartz (70 gp). Brown-green garnet (140 gp). Golden pearl (140 gp). Alexandrite (900 gp). Hematite (5 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). Citrine (70 gp). Eye agate (5 gp). Jasper (70 gp). Azurite (5 gp). 1 Medium magic item.


Social Check DCs


Dain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. His brown hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.

History: Dain was raised in a hard working conservative environment. His childhood dream was to be a Marshal, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and further expansion of business

Ideals: Fighting, Passionate, Gifted. Bonds: Job. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Dain Trueanvil, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Pelt Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears pastel painted combat armor at almost all times. He is muscular with a powerful set of arms. His fur is black and curly. He is baby faced.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Entrepeneur. Bonds: Enemies, Job, Rich. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Pelt Of World, Male Tabaxi Aristocrat 20
Medium (5'8") Tabaxi, Lawful Evil (CR 20)
Armor Class 14
Hit Points 146 (20d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)15 (+2) 6 (-2)16 (+3)
Skills Acrobatics +10, Medicine +4
Senses Passive Perception 8
Languages Common, Giant, Goblin
Attacks Melee +8 / 5d10+2, Ranged +10 / 5d10+4, Grapple +4

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Jeweled electrum ring (5000 gp). Gold dragon comb with red garnet eye (700 gp). Old masterpiece painting (500 gp). Gold dragon comb with red garnet eye (700 gp). Sapphire pendant on gold chain (2100 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (500 gp). Black velvet mask with numerous citrines (90 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Large well-done wool tapestry (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2100 gp). Sapphire pendant on gold chain (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (200 gp). Gold music box (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold cup set with emeralds (5000 gp). Silver ewer (80 gp). Sapphire pendant on gold chain (2100 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (90 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (2100 gp). Gold dragon comb with red garnet eye (700 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (200 gp). 1 Major magic item.


Social Check DCs


Mormog Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely white suit with yellow socks and a vest with buckled shoes. His hair is white and curly. This violet eyed southerner is not easily forgotten.

Personality: He is extraordinarily eccentric. Mormog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Mormog and his spouse have recently divorced.

Motivation: He wants to get laid; and he's in love

Flaws: Insane, Antagonistic. Bonds: Family, Rich, Has a crush. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Mormog Walcott, Male Half-Orc Aristocrat 4
Medium (5'0") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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