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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Helja Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has black hair. Her green eyes peer out from beneath her wide-brimmed brown hat.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Crown-heir mother left her crippled. During her travels, Helja and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Helja discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Helja fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Meet up once more with her childhood friend; and her religion dominates her actions

Ideals: Fighting. Flaws: Disease. Bonds: Family, Adventurer, Religious. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Helja Bigtoe, Female Dwarf Wizard 9
Medium (4'1") Dwarf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 76 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 20 (+5)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +6, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 110 pp. Moss agate (15 gp). White opal (1300 gp). Zircon (50 gp). Onyx (50 gp).


Social Check DCs


Bertram Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a grey wide-brimmed hat and grey clothes. He carries with him a set of bows on his belt, each one with a aquamarine on the hilt. His blonde hair is braided into rings. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He became a Stableman soon after.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Ideals: Fighting, Gifted, Philantrophist. Bonds: Adventurer, Job, Religious. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Bertram Palomarez, Male Human Fighter 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Religion +4, Stealth +0
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 40 gp. Star rose quartz (40 gp).


Social Check DCs


Nadarr Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his green robe and has his sword always slung over his shoulder. He keeps his scarlet crest in a pixie cut. He has several tiny ruby earrings on each ear.

Personality: He acts crazy and hedonistic. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich eastern family. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern.

Flaws: Hedonist, Addict. Bonds: Rich, Family, Job. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Nadarr Kerrhylon, Male Dragonborn Ranger 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 8 (-1)19 (+4)
Skills History +0, Investigation +0
Senses Passive Perception 9
Languages
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Grûblik Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a long, black cloak. His hair, while still mostly blonde, has prominent grey streaks. His eyes are green and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break

Flaws: Sensitive. Bonds: Adventurer, Nature, Enemies. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Grûblik Springfield, Male Half-Orc Ranger 1
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 12
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 gp. 1 Tanglefoot bags.


Social Check DCs

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