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NPC Generator

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Advanced [show]


Mara Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a Soapmaker first and foremost. She believes firmly that knowledge should be universal. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Gifted from a young age, Mara studied abroad. There was a wharf not far from home where she often wandered off to fish. She then took over the family business and is one of the better Soapmaker for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Immigrant, Job, Nature. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Mara Caerdonel, Female Half-Elf Ranger 11
Medium (5'3") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 10 (+0)17 (+3)
Skills Insight +4, Intimidation +7
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnoll, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1300 gp. Moss agate (12 gp). Golden pearl (120 gp). 1 Minor magic item.


Social Check DCs


Tree Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western woman has a large brown mantle and cape that has been intricately interwoven into her blue robe. She has styled her brown fur well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has built up a small fortune and can afford her own way.

Motivation: To settle down with her crush; and she has a crush on the local stableman

Ideals: Athletic. Flaws: Disease. Bonds: Has a crush, Rich, Debt. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Tree Blossom, Female Tabaxi Druid 2
Medium (4'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)11 (+0) 5 (-3)17 (+3)
Skills Investigation +2, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Morana Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears grey leather gloves, a grey jacket, and tight pants. She is tall, broad shouldered and powerfully built. Her auburn hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: Morana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Morana was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Ideals: Impeccable, Persistence. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Morana Gorunn, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 250 gp.


Social Check DCs


Jo Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has a large white mantle and cape that has been intricately interwoven into her brown robe. She keeps her golden hair in a pixie cut. Her violet eyes are slightly larger than normal.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is obsessed with finding treasure.

History: She is the product a well kept family trust fund and as such has never really known need. Jo abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Adventurer, Rich. Occupation: Server

Voice: Italian accent

Attributes [hide]

Jo Bigheart, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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