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Advanced [show]


Randal Breeden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case, and his gloved hand is found clutching a greataxe. His red hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: The child of eastern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Randal took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Flaws: Depressed, Insomniac. Bonds: Adventurer, Immigrant, Nature. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Randal Breeden, Male Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Himo Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Himo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a illithids raid, leaving Himo alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Artistic, Joker. Bonds: Adventurer, Religious, Enemies. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Himo Selevarun, Male Half-Elf Rogue 3
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)18 (+4) 11 (+0)11 (+0)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic, Draconic, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Mordai Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He is portly but not overly obese. His long brown hair is drawn into a two foot long braid. His black eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and he wants revenge against illithids

Ideals: Fighting, Gifted. Bonds: Enemies, Criminal record, Job. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Mordai Agony, Male Tiefling Bard 8
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)17 (+3) 11 (+0)18 (+4)
Skills Animal Handling +3, Intimidation +7
Senses Passive Perception 10
Languages Common, Druidic, Giant, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A delicate brass dragon egg (10 gp). Gold and topaz bottle stopper cork (1800 gp).


Social Check DCs


Heather Altham, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears bulky brown painted plate armor. She keeps her red hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She likes to make people angry or surprised. She does not believe in violence as a means to an end. She is a dedicated Sailor but believes her peers are too gung-ho.

History: She was born in the south. She worked as a nervous Sailor and found it very stressful. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and an old rival family wants her found

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Sailor

Voice: French accent

Attributes [hide]

Heather Altham, Female Human Ranger 11
Medium (5'11") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 50 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 4 (-3)12 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 gp. Zircon (70 gp). Golden yellow topaz (400 gp). Citrine (70 gp). Freshwater pearl (7 gp). Alexandrite (400 gp). Freshwater pearl (7 gp). Rhodochrosite (7 gp). Emerald (1100 gp). White pearl (140 gp).


Social Check DCs

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