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NPC Generator

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Advanced [show]


Vepar Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a faded coat and loose pants complete with feathered hat. Her dark red hair is heavily combed to the left. Her eyes are silver.

Personality: She is extraordinarily eccentric. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her father raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Vepar Rescue, Female Tiefling Barbarian 9
Medium (5'11") Tiefling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 83 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman usually wears her pastel robe and has her rapier always slung over her shoulder, and sports empty pouches on her belt. Her black fur is drawn into a tight pony tail with a butterfly scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a habit of throwing herself into exceedingly dangerous situations.

History: Quick lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Terse, Impulsive. Bonds: Family. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Quick Mist, Female Tabaxi Paladin 17
Medium (5'10") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 110 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills History +8, Religion +8
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 7000 gp. Onyx (20 gp). Emerald (800 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Freshwater pearl (4 gp). Obsidian (4 gp). Rich purple corundum (800 gp). Smoky quartz (20 gp). Lapis lazuli (4 gp). Jade (160 gp). Amber (160 gp). Violet garnet (1500 gp). Iolite (20 gp). Freshwater pearl (4 gp). Moss agate (4 gp). Star rose quartz (20 gp). Tiger eye turquoise (4 gp). Golden pearl (160 gp). Coral (160 gp). Red-brown spinel (160 gp). Deep blue spinel (1500 gp). Black pearl (1500 gp). Pink pearl (160 gp). Black pearl (1500 gp).


Social Check DCs


Zedaar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a spear on his belt. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white crest is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Zedaar embodies much of what other species detest in the Dragonborns. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of western immigrants he idolized his mother. Zedaar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Unemployed. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Zedaar Baharoosh, Male Dragonborn Fighter 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Athletics +4, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Helja Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. Her fierce amber eyes like to dwell on things.

Personality: She will rave to anyone who will listen. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the south to a Locksmith, Helja learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.

Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Fighting, Athletic, Persistence. Flaws: Insane. Bonds: Job. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Helja Battlehammer, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 110 gp. Tourmaline (50 gp). Moss agate (15 gp). Eye agate (15 gp).


Social Check DCs

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