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NPC Generator

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Advanced [show]


Sun Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, brown, dusty cloak. She has gray fur. She has green eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day; and to be a beggar again

Ideals: Disciplined, Gifted. Bonds: Debt, Criminal record, Job. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Sun Peak, Female Tabaxi Rogue 2
Medium (4'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 900 sp.


Social Check DCs


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is short and silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Opinionated, Gifted. Flaws: Hedonist, Shy. Bonds: Adventurer. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Warrior 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 pp.


Social Check DCs


Raam Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears green trousers with brown and green striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raam. He was granted arcane powers by his dying sister.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Gifted. Bonds: Criminal record. Occupation: Unemployed

Voice: Aggressive tone

Attributes [hide]

Raam Righteous, Male Tiefling Warlock 3
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp.


Social Check DCs


Meriele Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She prefers to wear violet clothing when she does not wear armor. Beneath her clothing is a huge mess of scar tissue. With wild silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with a lost civilization.

History: She was born to a criminal king-pin and mafia family Meriele was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Meriele decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: Meet up once more with her childhood friend; and she is greedy

Flaws: Greedy. Bonds: Slave, Adventurer, Criminal record, Rich. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Meriele Firahel, Female Half-Elf Warlock 15
Medium (5'6") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 68 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 7000 gp. Rock crystal (50 gp). Golden yellow topaz (1500 gp). Eye agate (11 gp). Jade (90 gp). Golden yellow topaz (1500 gp). Jet (90 gp). Eye agate (11 gp). Blue quartz (11 gp). 1 Medium magic item.


Social Check DCs

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