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NPC Generator

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Advanced [show]


Damien Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He carries with him a set of morningstars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling gray eyes.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the west; and he has money and likes to spend it

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Damien Tallfellow, Male Halfling Barbarian 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 17 (+3)8 (-1)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Barbena Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her hair is blonde and curly. Her violet eyes have a joyful gleam in them most of the time.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in a small village she learned the ways of the warrior from her father. Cursed with unlife at a very young age, Barbena has worked very hard to control her curse. During her travels, Barbena and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Barbena discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Barbena fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Fighting. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Barbena Silverstone, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)16 (+3) 13 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 90 gp. Chrysoberyl (150 gp).


Social Check DCs


Murgen Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back auburn hair. Her amber eyes are passionate and lively.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Murgen was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She worked as a nervous Bounty Hunter and found it very stressful. She now owns her own business.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Murgen Langley, Female Half-Orc Sorcerer 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp. Red garnet (140 gp). Bloodstone (70 gp).


Social Check DCs


Pelt Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her lavender fur has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her father.

History: Pelt was born in the east. At a young age she loved to build and create. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting orcs, the young Pelt began to lead the lost caravan. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She's repulsed by the PC; and she wants revenge against orcs

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Guardian, Enemies. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Pelt Treat, Female Tabaxi Monk 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp.


Social Check DCs

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