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NPC Generator

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Advanced [show]


Adelaide Adley, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is bristling with hidden weapons, mostly hammers and tridents. She has brown hair. Her brown eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 15th year, her parents were killed by a brigands raid, leaving Adelaide alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want her driven away.

Ideals: Disciplined. Bonds: Criminal record, Enemies, Poor. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Adelaide Adley, Female Human Cleric 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. Azurite (16 gp). 1 Banded mail.


Social Check DCs


Jarana Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries a battered shield and tarnished morningstar as well. Her auburn hair, when down, is lengthy. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Born in a small village she learned the ways of the warrior from her father. She has had some formal music training, and achieved minor success. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of her sister; and she's looking for her big break

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Adventurer, Family. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Jarana Bigtoe, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Stealth +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Veloptima Gummen, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She dresses in tan turtlenecks beneath a green coat with blue slacks. Her chestnut hair is cut short. She has a tattooed face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a ruthless business woman, a trait she acquired from her father.

History: The child of a Tailor, who enjoyed hunting, Veloptima was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Mercenary for hire.

Motivation: To end her boredom; and expand her business

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Nature, Job. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Veloptima Gummen, Female Gnome Wizard 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)6 (-2) 8 (-1)14 (+2)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Naill Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a red coat with tan slacks. He is muscular with a powerful set of arms. He has shaved his head bald. He has a dull look in his amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Mentor, Rich. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Naill Tiltathana, Male Elf Ranger 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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