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NPC Generator

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Advanced [show]


Flame Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a long, brown, dusty cloak. His fur is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Flame hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He is unsatisfied with his job.

Ideals: Artistic, Gifted, Fighting. Bonds: Job. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Flame Moon, Male Tabaxi Monk 10
Medium (6'10") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 81 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)16 (+3) 13 (+1)8 (-1)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 11
Languages Common, Goblin, Elven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6

Possessions: 1700 gp. Sapphire pendant on gold chain (1900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Golden circlet with four aquamarines (4000 gp). A roughly beaten golden orb (170 gp).


Social Check DCs


Ombul Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red Stetson hat and red clothes. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes, though not visible through his cowl, are brown.

Personality: Stoic and calm, he prefers to meditate than take action. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Ombul Thistletop, Male Halfling Ranger 4
Small (3'1") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 24000 sp. Old masterpiece painting (1100 gp).


Social Check DCs


Vadania Amastacia, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is dressed in earthy colors with a blue and green handkerchief worn on her right side. Her golden hair is thinning but still full. This gray eyed easterner is not easily forgotten.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her necromantic talents. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She seems to be bored by most things; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Secretive, Mundane. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Vadania Amastacia, Female Elf Aristocrat 2
Medium (4'8") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 9 (-1)16 (+3) 13 (+1)8 (-1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 260 gp. 1 Hourglass.


Social Check DCs


Tricking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her white fur in a pixie cut. Her eyes are likewise amber.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the north, but her parents moved at a very young age to the south. Tricking was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Guard. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Tricking never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Immigrant, In love, Adventurer. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Tricking In the Wind, Female Tabaxi Ranger 2
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs

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