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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cockaby Munggen, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears light armors faded through time and improper care. His hair is auburn and curly. His brown eyes lackadaisically let the world flow into them.

Personality: Cockaby wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to prove his worth to the world

Ideals: Disciplined. Flaws: Impulsive, Mundane. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Cockaby Munggen, Male Gnome Wizard 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)11 (+0) 8 (-1)18 (+4)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 7000 cp.


Social Check DCs


Kilvar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Assassin uniform. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Assassin in town.

History: He was born in a small plains village. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He has passion for adventuring and risk.

Bonds: Job, Immigrant, Guardian, Nature, Adventurer. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Kilvar Goldfinder, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)8 (-1) 5 (-3)10 (+0)
Skills Insight -1, Intimidation +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1000 sp. Tourmaline (130 gp). Moonstone (20 gp).


Social Check DCs


Torinn Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" southern man, he dresses in collared shirts and wears a proper scarf over his head. His crest, while still mostly scarlet, has prominent grey streaks. He has several tiny aquamarine earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: He is a Succubi in disguise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Artistic. Flaws: Depressed, Antagonistic. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Torinn Jharthraxyn, Male Dragonborn Cleric 2
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 40 pp.


Social Check DCs


Avice Marley, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her long red hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her music dream.

Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against brigands

Ideals: Artistic. Bonds: Rich, Enemies, Religious. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Avice Marley, Female Human Rogue 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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