Lone In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his long cinnamon fur kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.
History: Sold as a small child to a necromancer, Lone was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Lone was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Philantrophist. Flaws: Insane. Bonds: Rich, Mentor, Military. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Good lock. 1 Small steel mirror. 1 Magnifying glass.
Darrak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. He has wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Gifted. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 54 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Emerald (1400 gp). 1 Minor magic item.
Yevelda York, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a tight fitting black shirt and pants. She wears her black hair down. She wears large thick round spectacles.
Personality: She loves telling others what to do and how they should feel about things. She has a minor phobia of water and hates getting wet.
History: Born in the south to a Engraver, Yevelda learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Engraver soon after.
Motivation: Someone believes her a fraud; and she'd like to take her coworkers down a peg
Ideals: Opinionated. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 6000 sp. Violet garnet (300 gp). Black star sapphire (1200 gp). Carnelian (40 gp).
Varis Raethran, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His hair is red and very short. His blue eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Dwarven culture. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the west, but his parents moved at a very young age to the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter.
Flaws: Racist. Bonds: In love, Family, Immigrant, Rich. Occupation: Spy
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 240 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

