Pirithin Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is black and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Pirithin hails from a village terrorized by illithids. Through the years after Pirithin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Pirithin's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Enemies. Occupation: Mortician
Voice: Dutch accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. Black pearl (900 gp). Carnelian (60 gp). Rock crystal (60 gp). Star rose quartz (60 gp). 1 Minor magic item.
Raam Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears his red hair up. His red eyes peer out from beneath his top green hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his mother. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he is greedy
Ideals: Persistence, Gifted, Fighting. Bonds: Rich. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 16)
Armor Class 11
Hit Points 106 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: 8000 gp. Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold cup set with emeralds (7000 gp). Jeweled electrum ring (5000 gp). Gold music box (1000 gp). Silver comb with moonstones (900 gp). Jeweled electrum ring (5000 gp). Gold dragon comb with red garnet eye (1400 gp). Carved bone or ivory statuette (70 gp). Jeweled electrum ring (5000 gp). Silver ewer (70 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Fire opal pendant on a fine gold chain (2400 gp). 1 Medium magic item. 1 Medium magic item.
Dimble Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in a small forest village. Cursed with a spirit at a very young age, Dimble has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Athletic, Optimist. Flaws: Disease. Bonds: Criminal record, Nature. Occupation: Engraver
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Fargrim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man wears a brown shirt with thin black vertical stripes and red pants. His hair is greying and his face has many wrinkles. His eyes are hazel.
Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.
History: Fargrim was raised in a hard working conservative environment. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Masseuse.
Motivation: To be a Mortician again; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Insane, Lazy. Bonds: Job. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1100 gp.
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