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NPC Generator

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Advanced [show]


Valorean Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear green pants and tee shirts. His crest is red and curly. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: The child of northern immigrants he idolized his mother. Valorean was born on a far northern desert where he grew up under the tutelage of his mother, an expert Sculptor. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist. Flaws: Terse. Bonds: Immigrant. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Valorean Raghthroknaar, Male Dragonborn Aristocrat 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: Banded agate (5 gp).


Social Check DCs


Gardain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey costume with the symbols of magic on his torso. His hair is always cut to a buzz. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Addict, Shy. Bonds: Poor. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Gardain Aranore, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)4 (-3) 8 (-1)8 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 110 pp. 1 Masterwork studded leather.


Social Check DCs


Makaria Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars, and sports empty pouches on her belt. Her silver hair has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: Cocky and sure of herself, she believes she is the best Junk Dealer born in the past three hundred years. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: From birth she was tutored by a cruel and relentless mentor. She moved from fad to fad and when she turned 15 she discovered writing. She has set out to sabotage the competition.

Motivation: She has decided she is irredeemable; and she has passion for adventuring and risk

Ideals: Artistic. Bonds: Job, Criminal record, Mentor, Adventurer. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Makaria Haunted, Female Tiefling Paladin 16
Medium (5'6") Tiefling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 104 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +8, Religion +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 500 pp. Onyx (50 gp). Banded agate (6 gp). White opal (1400 gp). Banded agate (6 gp). Banded agate (6 gp). Blue star sapphire (1400 gp). Azurite (6 gp). Banded agate (6 gp).


Social Check DCs


Reynard Breeden, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has a long brown beard with little hanging trinkets. He has green eyes and a grey hat with a brown feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. When Reynard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Shy, Antagonistic, Disease. Bonds: Rich, Military. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Reynard Breeden, Male Human Expert 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp.


Social Check DCs

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