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NPC Generator

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Advanced [show]


Ootah Gresham, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a worn and beaten armor. She has brown hair. This violet eyed northerner is not easily forgotten.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her job bores her to no end. She has decided to make it more interesting.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like her out of the picture; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Religious. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Ootah Gresham, Female Half-Orc Wizard 10
Medium (6'4") Half-Orc, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 13 (+1)5 (-3) 8 (-1)15 (+2)
Skills Investigation +1, Survival +3
Senses Passive Perception 9
Languages Orc
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 gp.


Social Check DCs


Shamil Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She has a penchant for wearing a ring with an oversized jet on her right hand. Her white hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born at the edge of vast desert. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Philantrophist, Optimist. Flaws: Insane. Bonds: Rich, Nature. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Shamil Fiddlefen, Female Gnome Warlock 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 100 gp. Moonstone (80 gp). Rock crystal (80 gp). Blue quartz (4 gp). 1 Minor magic item.


Social Check DCs


Dagger Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports brown clothing, slightly heavier than average wear. She keeps her long white fur kept up in a rat tail. Her eyes, though not visible through her cowl, are hazel.

Personality: Aggressive, abrasive, and angry, Dagger embodies much of what other species detest in the Tabaxis. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Dagger studied abroad. Through the years after Dagger was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Dagger's father didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To pay off her debts; and she's looking for her big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Debt. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Dagger Of Ivory, Female Tabaxi Wizard 10
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)14 (+2) 12 (+1)10 (+0)
Skills Persuasion +4, Survival +5
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 18000 sp. Alexandrite (1600 gp). Iolite (30 gp).


Social Check DCs


Aramil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is golden and curly. He wears a mask on his face.

Personality: This man loves music and to teach people music more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful necromancer made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aramil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aramil. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Poor, Religious, Mentor, Criminal record. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Aramil Ilphelkiir, Male Elf Commoner 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points -5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 3 (-4)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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