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NPC Generator

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Zedaar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He is portly but not overly obese. He keeps his blue crest in a pixie cut. He has red eyes.

Personality: Zedaar wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: Zedaar was born the youngest of three triplets. Zedaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined. Bonds: Has a crush, Family, Nature. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Zedaar Kerrhylon, Male Dragonborn Warlock 9
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)18 (+4) 9 (-1)8 (-1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Elven, Druidic, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322222000

Possessions: 1800 gp. Azurite (6 gp). Smoky quartz (30 gp). Tiger eye turquoise (6 gp). Alexandrite (300 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black fur is kept up in a ponytail inside a deerstalker hat. She is baby faced.

Personality: Seven is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.

History: Gifted from a young age, Seven studied abroad. Her parents enrolled her in a Druid school at a young age so that she could practice her psionic talents. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Ideals: Athletic, Extrovert, Gifted. Flaws: Addict. Bonds: Guardian, Family. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Seven Of Shadows, Female Tabaxi Druid 3
Medium (5'0") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Shax Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is short and chestnut. Her red eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is skeptical of what others tell her and is slow to trust.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants revenge against dire rats.

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Enemies, Military. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Shax Haunted, Female Tiefling Barbarian 4
Medium (5'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)19 (+4) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriff Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'1" and very much looks the part of a Fortune-teller. Her right hand appears badly burned and disfigured. Her hair is cut close to her head. Her amber eyes are passionate and lively.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Flattery will make her almost putty in your hands.

History: Oriff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 2 years.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern

Ideals: Passionate. Flaws: Selfish. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Oriff Rumnaheim, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs

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