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NPC Generator

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Advanced [show]


Grom Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears white trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He wears his white hair down. His eyes are amber.

Personality: He has a massive crush on the younger sibling of the Bowyer who has hired him part-time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Brewer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Fearful, Mundane. Bonds: Has a crush, Family. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Grom Clapham, Male Half-Orc Rogue 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp. Aquamarine (1400 gp). Obsidian (10 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Norton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man tends to wear a large grey jacket. He wears a feathered hat to cover his moderate length red hair. His eyes are likewise violet.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the north. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Shy. Bonds: Military, Poor, Adventurer. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

William Norton, Male Human Paladin 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Williamina Weld, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many blue ritualistic tattoos. She prefers to wear flannel. Her golden hair is cut short. She has gleaming, smiling blue eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by goblins. Williamina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern

Ideals: Gifted. Bonds: Religious, Job, Enemies, Slave. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Williamina Weld, Female Human Aristocrat 9
Medium (4'11") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1500 gp. Pink pearl (50 gp). Smoky quartz (50 gp). Malachite (10 gp). Freshwater pearl (10 gp). Malachite (10 gp). Fiery yellow corundum (900 gp). Tiger eye turquoise (10 gp). Eye agate (10 gp). 1 Minor magic item.


Social Check DCs


Havilar Caavylteradyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy brass crest. Her eyes are gold.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Shy. Bonds: Poor. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Havilar Caavylteradyn, Female Dragonborn Aristocrat 5
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 6 (-2)12 (+1)
Skills Stealth +5, Survival +1
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Undercommon, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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