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NPC Generator

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Advanced [show]


Dûsh Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is slicked back into a classic pompadour. His eyes are amber and catlike.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. He worked as a nervous Sellsword and found it very stressful. He became a Sellsword soon after.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Dûsh Skelton, Male Half-Orc Warrior 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)5 (-3) 14 (+2)17 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ermina Conway, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Armorer does. Her auburn hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are violet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with a lost civilization.

History: She got into the Armorer business at a young age. She worked as a nervous Armorer and found it very stressful. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: Further expansion of business; and balancing her hectic life and new armorer responsibilities is difficult

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Jamaican accent

Attributes [hide]

Ermina Conway, Female Human Sorcerer 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Chrysoprase (20 gp).


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his right side, and he perpetually has his hammer ready. His brown hair is styled in orderly dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Gifted from a young age, Ernest studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Fighting, Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record, Adventurer. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Pickering, Male Human Rogue 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 24 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 12 (+1)18 (+4)
Skills Intimidation +8, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wiggens Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports tan clothing, slightly heavier than average wear. His brown hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult.

Ideals: Athletic. Flaws: Fearful. Bonds: Nature, Job. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Wiggens Boondiggles, Male Gnome Wizard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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