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NPC Generator

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Advanced [show]


Ishte Wish, Female Tiefling [Permalink]

Personal [hide]

Description: She wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. Her black hair is kept up in a ponytail inside a top hat. Her fierce black eyes like to dwell on things.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Beggar, Ishte learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She has worked as a Beggar like her mother before her.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Ishte Wish, Female Tiefling Warrior 12
Medium (4'9") Tiefling, Neutral Evil (CR 12)
Armor Class 10
Hit Points 76 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Aquan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +6

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skûn Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his brown hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful wizard made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur, Optimist. Flaws: Shy. Bonds: Mentor, Family. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Skûn Southey, Male Half-Orc Fighter 2
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 15 (+2)7 (-2)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Traubon Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. His tied-back hair is golden. He has a dull look in his brown eyes.

Personality: Eccentric and domineering, Traubon will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he desires power and/or immortality

Ideals: Extrovert. Flaws: PTSD. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Traubon Rumnaheim, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 91 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)12 (+1) 12 (+1)14 (+2)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 4000 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (2000 gp). Jeweled electrum ring (3000 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Arnold Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a very tight haircut. His eyes are violet and he is always smoking a pipe.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Elven compassion.

Ideals: Fighting. Flaws: Racist, Forgetful. Bonds: Poor, Mentor. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Arnold Koehlanna, Male Half-Elf Paladin 3
Medium (4'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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