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NPC Generator

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Advanced [show]


Adrie Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She wears just a tan suit. She carries with her a set of longbows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is mildly Elf supremacist, though she does not identify as such. Adrie is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Adrie lived on a farm with her father, near the main road leading to a nearby town. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting goblins, the young Adrie began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with her brother.

Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Family, Enemies. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Adrie Sylvaranth, Female Elf Commoner 1
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Red spinel (80 gp). 1 Thunderstones.


Social Check DCs


Oriel Hornsby, Female Human [Permalink]

Personal [hide]

Description: She usually wears her grey robe and has her longsword always slung over her shoulder. Her silver hair is cut short with large spiked bangs in the front. She has several tiny topaz earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. After a long history of fighting, Oriel and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Impulsive, Antagonistic, Insane. Bonds: Rich. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Oriel Hornsby, Female Human Commoner 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). He wears his lavender fur up. His amber eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and to get a good night's sleep

Flaws: Shy, Mundane, Insane, Insomniac. Bonds: Job. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Shadow In the Wind, Male Tabaxi Warlock 3
Medium (6'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Varg Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears skinny pants and wears a white and black robe with the hood down. His left leg appears badly burned and disfigured. His black hair is smooth and relatively long. His amber eyes peer out from beneath his small white hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Miller profession.

History: Born to a pair of adventurers, Varg grew up listening to his mother's many stories. Varg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Barkeep like his mother before him.

Motivation: He wants to meet his childhood hero; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Job, Adventurer, Criminal record. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Varg Cornish, Male Half-Orc Warrior 12
Medium (5'2") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 57 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +7, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +5

Possessions: 2000 gp.


Social Check DCs

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