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NPC Generator

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Advanced [show]


Mardnab Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her glaive ready. Her red hair is kept up in a ponytail inside a wide-brimmed hat. She is baby faced.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When she was but 4 years old her parents immigrated from the east. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She left for the east, certain she would find work there.

Motivation: She is wracked by social anxiety; and she has money and likes to spend it

Ideals: Fighting, Optimist, Joker, Gifted. Bonds: Immigrant. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Mardnab Garrick, Female Gnome Adept 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 300 sp.


Social Check DCs


Hunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown leather gloves, a brown jacket, and tight pants. He has styled his silver hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Justice. Bonds: Adventurer, Rich, Job. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Hunter Hayhurst, Male Human Aristocrat 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Star rose quartz (50 gp).


Social Check DCs


Mreksh Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a grey scarf. He has scarlet crest. His otherwise smooth face is marked with small tiny scars.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a very good compulsive liar and kleptomaniac.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His divine abilities were realized during a raid on his village. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To clean up the streets; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Criminal record, Guardian. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Mreksh Shestendeliath, Male Dragonborn Barbarian 10
Medium (6'4") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 60 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)11 (+0) 7 (-2)16 (+3) 15 (+2)18 (+4)
Skills Arcana +7, Deception +8
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Halfling
Attacks Melee +9 / 3d6+5, Ranged +4 / 3d6+0, Grapple +5

Possessions: 120 pp. Silver chalice with lapis lazuli gems (160 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. She has dyed her greying yellow fur a little too much giving a sharp yellow color. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. She is skeptical of what others tell her and is slow to trust.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fortune-teller arts, while her father instructed her in etiquette, music and courtly manner. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she desires power and/or immortality

Flaws: Shy, Fearful. Bonds: Religious, Rich, Adventurer. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Shadow In the Wind, Female Tabaxi Aristocrat 7
Medium (5'11") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. White pearl (60 gp). Eye agate (16 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs

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