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NPC Generator

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Advanced [show]


Baggi Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the north, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baggi fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety.

Ideals: Fighting, Athletic. Flaws: Terse, Fearful. Bonds: Immigrant. Occupation: Banker

Voice: French accent

Attributes [hide]

Baggi Marlee, Female Half-Orc Barbarian 4
Medium (5'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Irann Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a small hat to hide her balding. She has violet eyes.

Personality: Irann is depressed about a lot of things. She tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she feels kind of lost in life

Ideals: Joker. Flaws: Depressed, Antagonistic. Bonds: Poor, Military. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Irann Wasanthi, Female Elf Adept 13
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 76 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 100 pp. Rhodochrosite (13 gp). Jasper (50 gp). Carnelian (50 gp). Moss agate (13 gp). Amethyst (130 gp).


Social Check DCs


Gerard Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear violet pants and tee shirts. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. This violet eyed northerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gerard was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Forgetful, Greedy. Bonds: Guardian, Criminal record. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Gerard Meliamne, Male Half-Elf Warrior 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)17 (+3) 13 (+1)16 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Fargrim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and green striped suspenders. He wears various colorful collared shirts. He carries with him a set of lances on his belt, each one with a topaz on the hilt. His chestnut hair has been sun bleached extensively. His green eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Half-Elven compassion.

Ideals: Fighting, Persistence. Flaws: Insomniac, Racist. Bonds: Mentor. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Fargrim Fireforge, Male Dwarf Commoner 3
Medium (4'1") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)10 (+0) 16 (+3)13 (+1)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs

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