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NPC Generator

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Advanced [show]


Ghaliver High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered white stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his red hair up in a very large beehive style do. He has a tattooed face.

Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He became a Carter soon after.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Lazy. Bonds: Rich, Job, Adventurer. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Ghaliver High-hill, Male Halfling Warrior 5
Small (3'3") Halfling, True Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +2, Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His black hair is smooth and relatively long. His brown eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. His divine abilities were realized during a raid on his village. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Trym never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Joker, Gifted. Bonds: Rich, In love. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Trym Gentry, Male Human Adept 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Vadania Goltorah, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a long auburn ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are hazel.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Optimist, Gifted. Bonds: Guardian, Adventurer. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Vadania Goltorah, Female Elf Bard 6
Medium (5'2") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Black star sapphire (1400 gp). Iolite (30 gp). Sardonyx (30 gp).


Social Check DCs


Riswynn Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a pastel coat with grey slacks. She is bristling with hidden weapons, mostly morningstars and pickaxes. With wild blonde hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She likes to make people angry or surprised. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic. Bonds: Criminal record, In love, Religious, Mentor. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Riswynn Brazzik, Female Dwarf Expert 3
Medium (3'10") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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