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NPC Generator

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Advanced [show]


Fenriz Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a black suit, green shirt, and tan tie. He wears a deerstalker hat to cover his moderate length purple hair. His gold eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the south. The war was a terrible time for him, and Fenriz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety.

Ideals: Pacifist. Flaws: Depressed, Fearful. Bonds: Military, Rich. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Fenriz Hurt, Male Tiefling Adept 6
Medium (5'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)6 (-2) 10 (+0)8 (-1)
Skills Performance +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malquis Iranapha, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this woman is wearing a long, blue, dusty cloak. Her hair is silver and very short. Her brown unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Malquis embodies much of what other species detest in the Elves. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Malquis grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now mingles about in high society.

Motivation: To reunite with her absent mother; and wants to raise her children well

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Malquis Iranapha, Female Elf Warlock 13
Medium (5'1") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 500 pp. Jeweled gold crown (7000 gp). Large well-done wool tapestry (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item.


Social Check DCs


Peren Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright yellow suits and hats. He has wavy white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Hedonist. Bonds: Rich, Job, Criminal record. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Peren Kemmerer, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 5 (-3)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 7
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Black pearl (900 gp). Deep blue spinel (900 gp). Moss agate (15 gp).


Social Check DCs


Cory Bentham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown clothing when he does not wear armor. His silver hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. After months of barely getting by, Cory managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is compelled to act according to his religious beliefs; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Rich, Criminal record, Religious. Occupation: Bather

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Bentham, Male Human Aristocrat 11
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 34 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)16 (+3) 3 (-4)13 (+1)
Skills Investigation +7, Medicine +0
Senses Passive Perception 6
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 200 pp. Jeweled anklet (3000 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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