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NPC Generator

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Ida Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with feathered hat. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise blue.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: She wants to get laid; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Ida Floshem, Female Half-Elf Paladin 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 8 (-1)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Holy water. 4 Acid flasks.


Social Check DCs


Mehen Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a black and green handkerchief worn on his left side. His blue crest is smooth and relatively long. His eyes are gold and catlike.

Personality: Eccentric and domineering, Mehen will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mehen took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Mehen Qyxpahrgh, Male Dragonborn Expert 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Az-Rans Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His brown hair is lengthy. His eyes are likewise amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Az-Rans took refuge in the ruined castle and found the beat up flail and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Fighting, Gifted. Bonds: Adventurer, Nature, Criminal record. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Az-Rans Wesley, Male Half-Orc Ranger 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 10 (+0)5 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 sp. Moss agate (13 gp).


Social Check DCs


Baggi Carlisle, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears bulky black painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She keeps her chestnut hair in a flapper bob. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a ruthless business woman, a trait she acquired from her father.

History: She comes from a rich western family. Cursed with unlife at a very young age, Baggi has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is terrified, and will act out of fear

Ideals: Joker, Entrepeneur. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Baggi Carlisle, Female Half-Orc Rogue 2
Medium (4'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)6 (-2) 8 (-1)15 (+2)
Skills History +0, Religion +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs

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