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NPC Generator

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Advanced [show]


Salasar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Salasar grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Disciplined, Justice. Bonds: Criminal record, Adventurer. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Salasar Jerynomonis, Male Dragonborn Commoner 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Wrenn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in blue turtlenecks beneath a brown coat with white slacks. His chestnut hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Junk Dealer. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and to be a bounty hunter again

Bonds: Job, Adventurer, Mentor, Family. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Wrenn Gummen, Male Gnome Rogue 6
Small (3'6") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Orc
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Birel Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. She carries a battered hand crossbow and tarnished morningstar as well. Her blonde hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She will rave to anyone who will listen. She always tries to repair and not replace. It was this mentality that drove her into the Banker business.

History: Birel was raised in a hard working conservative environment. Her father had invested heavily in several trade routes and wanted her to inherit them. She inherited the family business which she has now maintained for 3 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Rich, Job. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Birel Floshem, Female Elf Adept 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Henry Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his violet robe and has his axe always slung over his shoulder. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Extrovert. Bonds: Adventurer, Military, Criminal record. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Henry Selevarun, Male Half-Elf Paladin 11
Medium (5'2") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 87 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Deception +6, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1300 gp. Solid gold idol (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp).


Social Check DCs

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