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Advanced [show]


Gilthur Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilthur is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To be a Navigator again; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Disease. Bonds: Mentor, Family, Job. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Gilthur Ironfist, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 pp. Black pearl (600 gp). Blue quartz (14 gp).


Social Check DCs


Panana Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She has the majority of her body covered in plate. She wears a wide-brimmed hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Abrasive and pushy, she has a hard time making friends. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Extrovert. Flaws: Antagonistic, Mundane. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Panana Nackle, Female Gnome Commoner 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)10 (+0) 10 (+0)16 (+3)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 46000 sp.


Social Check DCs


Maagog Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a slight overbite and is overall scrawny. His crest is blue and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Maagog is combative with any and all who dare try his patience in the slightest.

History: Maagog lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Tailor

Voice: Mousy voice

Attributes [hide]

Maagog Nemmonis, Male Dragonborn Fighter 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)16 (+3) 15 (+2)17 (+3)
Skills Athletics +6, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic, Auran, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1800 gp. Moss agate (4 gp).


Social Check DCs


Valafar Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He carries with him a set of pickaxes on his belt, each one with a amber on the hilt. He has done his best to style his purple hair to look like a famous performer. His white eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Valafar took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Valafar Obscure, Male Tiefling Warrior 5
Medium (6'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)10 (+0) 12 (+1)8 (-1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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