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NPC Generator

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Advanced [show]


Modean Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying purple hair a little too much giving a sharp purple color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Shepherd, who enjoyed hunting, Modean was taken on many hunting expeditions. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Modean's homeland. Modean decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Bonds: Rich, Nature, Immigrant. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Modean Ennui, Male Tiefling Rogue 4
Medium (6'6") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 10 (+0)18 (+4)
Skills Investigation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ulfgar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy, Hedonist, Mundane. Bonds: Job. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Ulfgar Aranore, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)14 (+2) 6 (-2)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 350 gp.


Social Check DCs


Dagnal Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tight fitting brown shirt and pants. Her white hair is thinning but still full. Her brown eyes have a joyful gleam in them most of the time.

Personality: Dagnal hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Flattery will make her almost putty in your hands.

History: Born to a Seamstress, her father struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: She loathes her own lifestyle; and to reunite with her old friends

Ideals: Artistic. Flaws: Selfish, Depressed. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Dagnal Strongheart, Female Dwarf Aristocrat 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp.


Social Check DCs


Drifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large pastel mantle and cape that has been intricately interwoven into his white robe. His yellow fur is slicked back into a classic pompadour. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 14th year, his parents were killed by a illithids raid, leaving Drifting alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many illithids want him driven away; and retire the richest man in the north

Ideals: Justice, Entrepeneur. Bonds: Poor, Slave, Enemies. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Drifting On the Water, Male Tabaxi Warlock 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 10000 cp.


Social Check DCs

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