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NPC Generator

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Advanced [show]


Marastyr Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Her brown hair is cut jaggedly and amateurishly. Her eyes are likewise blue.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is frequently practicing swordplay.

History: She was born at the edge of vast desert. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she wants to get laid

Flaws: Antagonistic. Bonds: Poor, Military, Nature, Debt, Has a crush. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Marastyr Deepdelver, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Auran, Celestial, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1400 sp.


Social Check DCs


Millicent Carlton, Female Human [Permalink]

Personal [hide]

Description: A 5'9" eastern woman, she wears a grey armored body suit, with a simple brown line shooting up and back down. Her golden hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Eccentric and domineering, Millicent will drive conversation. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A powerful wizard made her what she is. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Extrovert. Flaws: Insomniac. Bonds: Criminal record, Mentor. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Millicent Carlton, Female Human Ranger 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)16 (+3) 6 (-2)14 (+2)
Skills Perception +0, Performance +4
Senses Passive Perception 14
Languages Common, Abyssal, Giant, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 pp. An abacus with copper, silver and gold markers (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Surina Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. Her crest is short and bronze. Her red eyes peer out from beneath her feathered green hat.

Personality: A deeply religious woman she believes everything happens for a reason. As long as the job gets done she does not care how it got done.

History: Surina was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Surina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Professionalism, Persistence. Bonds: Poor, Religious. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Surina Grrrmmballhyst, Female Dragonborn Paladin 5
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Havilar Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and her gloved hand is found clutching a nunchaku. Her brass crest, when down, is lengthy. She wears a mask on her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to loving parents in a slum to the south. Her father was a soldier and died while she was still young. Havilar was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Poor, Military. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Havilar Shestendeliath, Female Dragonborn Commoner 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Auran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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