Elegant Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a brown poncho over her likewise colored trousers and shirt and is in decent physical shape. Her lavender fur is knotted and matted. Her eyes are likewise yellow.
Personality: She is almost excessively polite to everyone, even when angry. She does not believe in violence as a means to an end. She is a dedicated Butcher but believes her peers are too gung-ho.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: A deep hatred of drow; and to protect her home
Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 60 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 10000 cp. Obsidian (11 gp). Blue sapphire (500 gp). Smoky quartz (50 gp).
Lucan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a black low-cut shirt, and a Stetson hat upon his head. His chestnut hair and beard is wavy and long. His blue eyes dart from person to person.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the north, but his parents moved at a very young age to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted druidic powers by his dying brother.
Motivation: He has passion for adventuring and risk; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Racist. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 19 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 gp.
Krimmon Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He has styled his auburn hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: His father raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Professionalism. Flaws: Insane, Disease. Bonds: Nature, Criminal record. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 43 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 9 (-1) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 3000 gp. Obsidian (14 gp). Rose (70 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tana Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan coat over a green low-cut shirt, and a deerstalker hat upon her head. She carries with her a set of sais on her belt, each one with a topaz on the hilt. Her hair, while still mostly blonde, has prominent grey streaks. Her green eyes lackadaisically let the world flow into them.
Personality: She is fixated on the number 33. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the east, but her parents moved at a very young age to the west. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is a bit of a kleptomaniac.
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 17 (+3) | 7 (-2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

