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NPC Generator

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Advanced [show]


Sarah Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an entirely yellow suit with blue socks and a vest with buckled shoes. Her white hair is knotted and matted. She has several tiny amber earrings on each ear.

Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Sarah Teinithra, Female Half-Elf Bard 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp.


Social Check DCs


Salasar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His green crest is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: A powerful wizard made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 15 years.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Persistence. Flaws: Racist. Bonds: Job, Mentor. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Salasar Kerrhylon, Male Dragonborn Aristocrat 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)14 (+2) 10 (+0)15 (+2)
Skills Athletics +6
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6

Possessions: 1700 gp. Golden circlet with four aquamarines (2000 gp). A roughly beaten golden orb (140 gp). Silver chalice with lapis lazuli gems (140 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Dalgal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and to be a navigator again

Flaws: Insomniac. Bonds: Nature, Immigrant, Rich, Job, Family. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Dalgal Bigtoe, Male Dwarf Monk 6
Medium (4'2") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)11 (+0) 9 (-1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 8000 sp.


Social Check DCs


Jarsali Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a custom-built plate barding that's adorned with blue lining and desert motifs. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has violet eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Beggar, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jarsali took refuge in the ruined castle and found the beat up spear and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: To protect her home; and to reunite with her old friends

Flaws: Antagonistic. Bonds: Adventurer, Poor, Nature, Guardian. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jarsali Yaeldrin, Female Elf Paladin 12
Medium (5'2") Elf, True Neutral (CR 12)
Armor Class 14
Hit Points 71 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +8, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 200 pp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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