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NPC Generator

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Advanced [show]


Uraim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man tends to wear a brown poncho over his likewise colored trousers and shirt. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: To unite with his brother; and doesn't want to be a seamstress and was forced into it by his family

Ideals: Gifted, Artistic. Bonds: Job, Family. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Uraim Battlehammer, Male Dwarf Warlock 11
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 81 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)18 (+4) 16 (+3)5 (-3)
Skills Deception +1, History +8
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnome, Orc, Giant
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 330 pp. Silver pearl (120 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small desert village. Fulbar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fulbar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Fulbar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record, Nature. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fulbar Warmwater, Male Halfling Fighter 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Draconic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. 4 Thunderstones.


Social Check DCs


Jane Weld, Female Human [Permalink]

Personal [hide]

Description: This western woman typically wears grey cloth garments or leather armor. Her clothes are grease stained in places. Her golden hair is knotted and matted. Her gray eyes are passionate and lively.

Personality: She is very quiet and rarely speaks above a whisper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When she was but 5 years old her parents immigrated from the west. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Religious. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Jane Weld, Female Human Aristocrat 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Oriel Carlisle, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She has the majority of her body covered in plate. Her black hair is knotted and matted. Her green eyes lackadaisically let the world flow into them.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a font of random trivia from the lore and stories she has discovered

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Logical, Entrepeneur, Fighting. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Oriel Carlisle, Female Human Ranger 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Deception +5, History +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Golden yellow topaz (200 gp).


Social Check DCs

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